SKILLS
A brief overview of the skills and tools I use to bring ideas to life.


CODING
Proficient in both traditional and visual programming environments.
Experienced with C# and Python, as well as advanced usage of Grasshopper, Dynamo, and Unreal Engine Blueprints for algorithmic design, automation, and interactive development workflows.


BIM
15 years of experience in BIM processes across MEP, architectural, structural, and infrastructural disciplines, including modeling, coordination, and facility management. Proficient in ISO 19650 standards, with the ability to deliver fast and intelligent solutions through parametric and generative coding.


3D MODELING
With more than 25 years of experience in 3D modeling using 3ds Max and Rhino, I have created a wide range of assets for architectural visualization, game environments, and CGI productions in the media industry.


Game / Simulation Development
Full-cycle development of interactive PC and VR experiences with Unreal Engine, handled entirely as a solo developer.
Education
B.S. in Architecture
Yildiz Technical University
2007
M.Sc. in Computational Design
Yildiz Technical University
coursework completed – thesis pending

